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ConeyIsland

Coney Island

Requirements Travel Cost
Level: 3 Icon-energy 2
Mob: 1 Icon-money 20




Amsterdam | Bronx | Buenos Aires | Chicago | Chinatown | Coney Island | Downtown | Grand Caymans | Hawaii | Jersey | Vegas | Miami | Moscow | Shanghai | Sicily | Tokyo

OPENS at Level 3 - Coney Island has been much imitated but never duplicated. Time to have fun

Instructions for creating a new mission page:

1. Add the mission to this page,
2. Click on the newly created link. It will take you to the new mission page.
3. On the new mission page, enter : {{subst:MissionPageSetup}}
4. Click save.
5. Re-edit the page and follow the instructions shown in the instruction box at the top of the page.

Coney Island: Missions

O-Level Mission E-ROI $-ROI Class Notes
03* Visit A Fortune Teller ?? ??
08 Gamble at the Godfather's Casino ?? ??
10 The Godfather's "Wheel of Weapons" ?? ??
50+ In Cold Blood ?? ??
?+ Whack a Mole ?? ?? Icon-bottle Icon-hat
20+ Create the Perfect Getaway Car ?? ?? Chain
20+ Upgrade my Getaway Car ?? ?? Chain
20+ Keep my Getaway Car ?? ?? Chain
03* Reflections of a Killer ?? ?? Icon-bottle
03* Rollercoaster Massacre ?? ?? Icon-bottle
?+ Help A Mob Member Disappear ?? ?? Boxes Also in Miami and Vegas
10* Purse-Snatchers Union ?? ?? Icon-knife
10* Persuade the International Olympic Committee ?? ?? Boxes Also in Miami and Vegas
? Assemble A Smuggled Gun ?? ??
? Buy Spare Gun Parts ?? ??
? Sell Spare Sight ?? ??
? Sell Spare Magazine ?? ??
? Sell Spare Frame ?? ??
? Sell Spare Internal Parts ?? ??
? Sell Spare Barrel ?? ??
10* Bait and Switch Operation ?? ?? Icon-knife
03* Numbers Scam ?? ?? Icon-knife


Legend
Name Description
O-Level The level when this mission becomes available.
Mission The name of the mission - self explanatory.
E-ROI Experience Return On Investment - A ratio formulated from how much experience you get for the amount of energy you spend to complete a mission. (Higher is better)
$-ROI Money Return On Investment - A ratio formulated from how much money you get for the amount of money you spend to complete a mission. (Higher is better)
Class Types of Missions
Icon-bottle Violence
Icon-die Gambling
Icon-knife Petty Crime
Icon-hat Family Business
Icon-briefcase Business and Finance
Icon-needle Smuggling and Drugs
(A requirement for some missions, credited to specific achievement medals)


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