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Return to The Bronx

StealConstructionMaterials Hmm... this perimeter fence doesn't look too sturdy...
Icon-risk-none
Icon-knife
Level: 5


Mission Rewards represent the LOWEST amount you should receive. Your reward may be higher based upon different attribute bonuses collected during game play.
You should only change these reward amounts IF you've received an amount LOWER than what's shown. Random drop rewards are not collected every attempt.


Proficiency
Rewards Requirements
Level
Money Min
Money Max
Experience
Mission Loot Rewarded
Level Loot Rewarded
Energy
MOB
Stamina
Special Equipment
Notes


Icon-bronze
85
125
10
Brick x 2 Random Drop Item
XP
9 1 0
Bolt Cutters x 3 Hacksaw x 6


Icon-silver
85
130
10
Brick x 2 Random Drop Item
XP
9 1 0
Bolt Cutters x 3 Hacksaw x 7


Icon-gold
95
140
12
Brick x 2 Collection Item Random Drop Item
Skill Point x 1
10 1 0
Bolt Cutters x 3 Hacksaw x 8


Icon-platinum
95
150
12
Brick x 2 Random Drop Item
Favor Point x 1
10 1 0
Bolt Cutters x 4 Hacksaw x 8


Legend
Name Description
Risk icon Mission failure rate (Risk-None=no possible failure, Risk-Medium=slight chance of failure, Risk-High=greatest risk of failure) On failures, you will earn XP but loose the reward.
Class icon Type of Mission. (Click to view consolidated class mission list) Indicates the type of achievement medal that the mission applies to.
Level The level when this mission becomes available.
Proficiency-Level The progression level, (Bronze is lowest, Platinum is highest).
Rewards Money or loot item earned upon successful completion of this mission.
Requirements Money or loot item needed to begin this mission.
All Sub Columns Place cursor over header icon to see what each column represents.
Class Types of Missions
Icon-bottle Violence
Icon-die Gambling
Icon-knife Petty Crime
Icon-hat Family Business
Icon-briefcase Business and Finance
Icon-needle Smuggling and Drugs
(A requirement for some missions, credited to specific achievement medals)
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